Comments on: Board Game Criticism And The Future Of Board Games https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/ Board Game Reviews, Analysis, and Strategy Fri, 13 Dec 2024 13:32:24 +0000 hourly 1 https://wordpress.org/?v=6.8.1 By: Giulia https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-1403 Fri, 13 Dec 2024 13:32:24 +0000 http://thethoughtfulgamer.com/?p=544#comment-1403 Video games are more mature than most board games, though, and many require a lot of imagination too. I prefer them to board games. Sure, they are nice and sometimes clever. However, how many board games display social commentary and interpretation of what it is seen. Not much, I’m afraid 🙂

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By: Game Criticism and the Myth of the Objective Review – Meeple Like Us https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-68 Mon, 22 May 2017 12:56:21 +0000 http://thethoughtfulgamer.com/?p=544#comment-68 […] The Thoughtful Gamer – Board Game Criticism and the Future of Board Games […]

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By: B. Wild https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-65 Sat, 20 May 2017 03:59:08 +0000 http://thethoughtfulgamer.com/?p=544#comment-65 In reply to Marc Davis.

yes, absolutely. And I think you are right on to highlight accurate and helpful criticism as part of those growing pains. It’s hard to know where to go to find useful critiques. By now I know the bloggers and sites I trust, but how would someone new to the hobby know? BGG is not intuitive for a newcomer.

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By: Marc Davis https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-61 Thu, 18 May 2017 19:34:26 +0000 http://thethoughtfulgamer.com/?p=544#comment-61 In reply to B. Wild.

I would certainly agree with that–there’s no way board games will ever be as big as entertainment sources with lower costs. My main concern with this article in particular is that board games certainly do look like they’re getting big enough to hit “growing pain” thresholds that we’ve seen negatively effect video game culture, for example.

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By: B. Wild https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-60 Thu, 18 May 2017 17:45:44 +0000 http://thethoughtfulgamer.com/?p=544#comment-60 Very interesting and refreshing read. Thank you Marc. I look forward to reading your other posts as this one seems to live up to the ‘thoughtful gamer’ title of the blog.

My comment is about your description of the future of the industry. Contrasting boardgames to videogames and movies makes sense because they are all entertainment and I agree boardgaming won’t follow their trajectory. I think there’s a limit to their appeal because of inherent limitations of the tactile experience of playing and because of what boardgames demand of their players.

There are far fewer people who enjoy board games than people who enjoy movies or videogames. The reason? Because boardgaming requires more participation to make it enjoyable. You have to engage your imagination and intellect (to varying degrees depending on game complexity) to have an enjoyable experience. Otherwise it is just paper, cardboard, and wooden or plastic bits. Movies and videogames as a medium of entertainment/artistic expression are designed to lower that bar of engagement as low as possible to create the largest possible market for the product. Just sit down and be entertained.

We could say that designers are attempting to do the same thing by increasing the production quality of games and flashy theme – or we could say it’s simply the board game industry growing up and creating better games. It’s probably a bit of both, but I think the lasting effect will NOT be boardgaming breaking into a new zone of societal appeal and brand new market.

While the boardgame industry is booming, there may be a hard cap on its growth because it is counter-culture. The experience of playing a boardgame is largely free of technology (not counting iOS ports which cease to be board games), requires in-person interaction, and requires a long-ish attention span and appreciation for strategic thinking. Call me a pessimist, but I see society as a whole moving away from those characteristics. As a hobby boardgaming could collect the ‘cast-offs’ from the mainstream culture and continue to grow in that way.

I’m not wholly convinced of what I’m saying here, it’s more just a thought exercise, but I’m thinking boardgames are going to remain a wallflower at the party, even though our social skills have improved and we don’t live in our parents’ basement anymore. More people want to hang out with us but we’re still slightly out-of-step with the mainstream and I don’t see that changing.

The advent of board game cafes are amazing. It’s so fresh and actually does something to change the conversation and perception of people who play boardgames. It removes some of the nerd-stigma which the hobby will always have to live with to some degree. Cafes are the best avenue for the hobby to grow along with if normal cafes, libraries, colleges, and places people already gather start carrying boardgames.

The limitation to growth isn’t some previously undiscovered combination of mechanics, theme, and packaging. It’s the perception of the hobby (which we can change) and the ‘bars of entry’ required to play a game (which we can’t).

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By: Marc Davis https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-49 Thu, 11 May 2017 19:06:17 +0000 http://thethoughtfulgamer.com/?p=544#comment-49 In reply to Tony Faber (@TwoWood4aWheat).

Good point–I would agree with that. Almost by definition, a good game is one that is still rewarding after multiple plays, so it would be very difficult to know that after a limited number of plays. You could guess at it, which is something I do with my first impressions, but it would be very hard to tell for sure.

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By: Tony Faber (@TwoWood4aWheat) https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-48 Wed, 10 May 2017 20:54:21 +0000 http://thethoughtfulgamer.com/?p=544#comment-48 Thanks for a really thoughtful article.

I do disagree somewhat with the notion that a single playthrough can be enough for a full review – I really appreciate that you and some other reviewers, such as Tom Heath (slickerdrips) and the guys at Meeple Leaf distinguish between ‘First Impressions’ and a full review. I think a single play is enough when a game has big problems that you can see easily – you don’t have to play it over and over again to be clear that it doesn’t work for you.

My disagreement comes on the other side – on a positive review based on a single playthrough. I think it’s almost impossible to tell if a game has legs based on one play. You probably won’t catch balance issues, or whether the game rewards multiple strategies or simply gets samey for you over time. If a reviewer doesn’t say how many times they’ve played it, I’ll take it with a grain of salt, and assume it’s a ‘First Impressions’ sort of review.

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By: Steve0 https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-47 Wed, 10 May 2017 01:30:30 +0000 http://thethoughtfulgamer.com/?p=544#comment-47 There are so few commentaries on BGG ratings. It is good that you were able to write an article on a topic that was sorely lacking content.

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By: Tahsin Shamma https://thethoughtfulgamer.com/2017/05/09/board-game-criticism-future-board-games/#comment-46 Tue, 09 May 2017 14:58:53 +0000 http://thethoughtfulgamer.com/?p=544#comment-46 Great comments Marc. While I would agree that the hobby/designer board game market has surged in recent years, the hobby itself is quite old. There are tons of boardgames pre-1979 (Spiel des Jahres), pre-1995 (Catan) so the form of the subject matter has had plenty of time to coalesce. I think creative designers and the resurgence of interest in face-to-face social time has brought about this new wave of boardgame interest. This is also the adult age of the kids who used to play D&D (or Magic: The Gathering) when they were younger. Boardgames offer a similar feel with more compartmentalized, episodic play. As such, the design choices have widened and deepened. It is indeed a great time to be a board game critic. I just want to be sure that board game critics take on the journalistic responsibilities of trying to limit any outside influence on their reviews and take the time to see the complete product. If that’s only one play for some people, so be it, but knowing a reviewer’s methodology is important to understanding a reviewer’s subjective observation of their review subject. Thanks for the article. Good read!

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