Comments on: Let’s Stop Calling Games “Broken” So Easily https://thethoughtfulgamer.com/2021/01/15/lets-stop-calling-games-broken-so-easily/ Board Game Reviews, Analysis, and Strategy Fri, 28 Feb 2025 16:34:45 +0000 hourly 1 https://wordpress.org/?v=6.8.1 By: Shokhsanam Ganiyeva https://thethoughtfulgamer.com/2021/01/15/lets-stop-calling-games-broken-so-easily/#comment-1513 Fri, 28 Feb 2025 16:34:45 +0000 http://thethoughtfulgamer.com/?p=2830#comment-1513 Great perspective on how we throw around the word ‘broken’ too easily. Instead of dismissing something outright, analyzing the real impact on balance and gameplay depth is way more productive. I’ve seen similar debates in online casino games people claim certain slots or strategies are ‘rigged’ without fully understanding the mechanics. In games like Gates of Olympus, understanding volatility and RTP can change how you approach them. If anyone’s interested in diving deeper into this, check out xxxbetturkey.com for more insights into casino game strategies!

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By: Matthew Stupienski https://thethoughtfulgamer.com/2021/01/15/lets-stop-calling-games-broken-so-easily/#comment-368 Sat, 16 Jan 2021 17:43:51 +0000 http://thethoughtfulgamer.com/?p=2830#comment-368 I enjoy using the term, but I don’t really find myself using it in the board-gaming world. To me, this is a specifically geared term towards CCGs. Most notably, it is a cry… a plea even for help from the developer to ‘fix’ their game.
The reality is that CCGs in general, are designed to be a high-level competitive experience.
Actually… I just lied. I do use this term in one other genre (League of Legends), where there is a patch to alter the fundamental game experience every two weeks. To me, broken is a term simply to point out something that can and should be fixed. I’m not saying the people using it are right all the time, but that’s the goal/idea.

I think using the term in the board gaming space accomplishes absolutely nothing, so I agree with you to an extent in that respect.

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